Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
In this new harsh world, might often makes right and these commanders are strong enough to rise to positions of leadership. Leading small groups of warriors, commanders rally their troops around them and show no mercy to their enemies, striking fiercely with both sword and bow.
Special Notes: The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.
Advances from: | |
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Advances to: | |
Cost: | 60 |
HP: | 72 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | chaotic |
ID | Human Commander |
Abilities: | leadership |
sword blade | 9 - 4 melee | ||
bow pierce | 11 - 3 ranged |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | 0% |
fire | 0% |
cold | 0% |
arcane | -10% |
Terrain | Movement Cost | Defence |
---|---|---|
Cave | 2 | 30% |
Cave Wall | 99 | 30% |
Chasm | 99 | 20% |
Deep Water | 99 | 20% |
Forest | 1 | 60% |
Grassland | 1 | 40% |
Hills | 1 | 50% |
Mountains | 3 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 60% |
Shallow Water | 3 | 20% |
Snow | 2 | 30% |
Swamp | 2 | 50% |
Village | 1 | 60% |